• Grass@sh.itjust.works
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    4 days ago

    can they succeed at handheld again? wasn’t everything after the orignal psp iffy level of success?

    anywau predicting overpriced proprietary memory, or fixed soldered storage with shit price per gb.

    • Uranium 🟩@sh.itjust.works
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      4 days ago

      Tbh if they didn’t learn from last time (vita) it deserves to fail if they’re not including a usable microSD card slot. We’re at a point where the cat is out of the bag even for the average consumer, when games can be 100GB+, noone will buy it if they screw about with being an overpriced console + overpriced games. The console needs to be affordable, with affordable memory and then they’ll make their profit from the games.

      • Squizzy@lemmy.world
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        4 days ago

        They will probably have it all online, cloud etc.

        Which, given they actually have competition in the market, might mean they price competitively.

      • Fitzsimmons@lemmy.blahaj.zone
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        3 days ago

        When you consider that a major feature for the PS5 was a highly optimized I/O controller for a very fast SSD, I have no faith whatsoever that we’ll be seeing SD cards as a viable game storage mechanism. Unfortunately.

    • missingno@fedia.io
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      3 days ago

      This won’t exactly be like the PSP or Vita, because it’s not going to have its own separate software library. A large part of what held those platforms back was the fact that developers were too busy making console games, but if this just runs PS4/5 titles then at least that part is sorted out.

      It’s the same as what Nintendo is doing, one software platform for titles that can be played handheld or console.