So they can inject their versions with malware.
I saw Fitgirl say that Steam versions are easier to patch later on. GOG patches seem to be a pain in the ass. I guess at least for her repacks.
Sounds reasonable
Unless you’re talking about Sim City 4!
Cause fuck DRM. And sometimes because updates and game version on steam are different (e.g. skyrim version on steam support more mods than gog version)
Why fuck DRM?
DRM has no benefit to the consumer only negatives.
What are those negatives? Cause I dont see any, but I may be foolish
It’s the achievements for me. Achievement Watcher doesn’t work on GOG games installed offline.
I usually grab clean steam files on cs.rin and “crack”(my vocab sucks) the games by myself by using goldberg emu. Problem is the games I want isn’t always uploaded and updated unlike Scene releases so I instead download from them if this is the case. Scene release aren’t pre-cracked when you download them. You’d still have to copy the steam emu on the game directory first before you could run it.
Also, anyone who owns the game on GOG could just share it by downloading the offline installer on GOG Galaxy. There’s no cracking happening so I think it’s not Scene’s job to upload DRM free games. We already have gog-games and torrminatorr doing that.
I guess the reason why Scene still cracks steam games that are also released on GOG is because of tradition. Plus, it’s nice to have some other options.
I don’t understand half the words in this, but I read the whole thing, so have an upvote.
On private trackers, it’s because # of uploads is one of the things that gives you a better user class. There’s other benefits too.
Wait, gog still exists? I remember that pos when it first showed up.
Why the hate? Other than the higher prices, it’s legitimately awesome
I get some pretty great deals on GOG too. I don’t exclusively buy games on GOG, but I appreciate the DRM free nature of it. Galaxy could use some work to catch up with steam, but it’s almost as good IMO.