That definitely is the line we hear from CEOs when they raise prices, cut labor costs, and over monetize. Do you have any proof that production costs for games have gone up more than any other industry has? They pretty famously don’t pay game developers very well compared to other programming positions so I don’t know where this inordinate cost inflation would be coming from.
I swear it’s only expensive because of the CEO taking most of it, and the rest being spent on ads and other trash like that. Basically propping up their friends
I’d be shocked if they spend close to 50% on the actual game design/function
Yes. Most AAA stuff now is just copy and paste because games cost so much to make and so they want a guaranteed return on their investment.
But I think consumers are getting tired of that now, as Ubisoft’s declining sales seem to be demonstrating.
That definitely is the line we hear from CEOs when they raise prices, cut labor costs, and over monetize. Do you have any proof that production costs for games have gone up more than any other industry has? They pretty famously don’t pay game developers very well compared to other programming positions so I don’t know where this inordinate cost inflation would be coming from.
I swear it’s only expensive because of the CEO taking most of it, and the rest being spent on ads and other trash like that. Basically propping up their friends
I’d be shocked if they spend close to 50% on the actual game design/function
You’re also hitting issues with asset creation. You need a larger team to create assets for AAA games than an indie game.