TBF, generally speedrunners start speedrunning games because they love it to death (ie. have played it through several times already) and want to start challenging themselves in new ways.
Speedrunning isn’t THAT popular. If you want to chase trends there are much easier ways other than spending thousands of hours on a single game to have low chances of make a record.
A videogame making views on YouTube is only incentive for first playthroughs as views on YouTube are usually for people’s reactions to stuff. Speedrunning really usually is a passion project.
Yeah, I get that, but on the more aggressively short cut games, you could argue its not the same game anymore if all the story is now skipped. Still entertaining to watch, and I do occasionally, but it can get a bit silly.
I’m still looking forward to the first:
“Hi guys, today I’m going to show you how the locker skip works, you just run at this locker while tapping crouch, annddddd we are clipped through the ground, and can now run to the exit. Easy game”
any% with glitches is pretty much always a wild ride to watch.
on that note; man I need to get back on the IGN’s playlist of “devs react to speedruns”, most devs are such good sport when it comes to breaking their game :D
Its a joke, relax. Almost all games get speed run, no reason to expect this to be different. And any% speed runs often skip huge portions of the story, no reason to expect this to be any different either. There is nothing to be mad at, it’ll likely happen, it’ll likely be silly/funny to watch.
To me, :/ has always been a fairly neutral expression, like ¯\_(ツ)_/¯ or 😐, I would have used :( to convey upset, but its certainly reasonable that others would read it differently.
I kinda hoped my other comments would have made it clearer, but again, text is a bad medium :( oh well
You can’t really make a point about reality by making a game. A game is a list of rules. You can adjust these rules however you like to see which players perform closest to what you think is the best way to play, and you can also sit and watch as all of those rules are cheesed because there’s no external factors to consider.
The game is gonna prop up whatever the developers think is right and be completely meaningless in the grand scheme of things.
Games should aim to be fun. I’m gonna get back to helldivers to deliver some managed democracy to alien scum!
I can’t wait to see speed runners cheese it and completely miss its point :/
TBF, generally speedrunners start speedrunning games because they love it to death (ie. have played it through several times already) and want to start challenging themselves in new ways.
…or the videogame is known to make views on youtube.
Anyway, this don’t undermine the intention of the developer.
Speedrunning isn’t THAT popular. If you want to chase trends there are much easier ways other than spending thousands of hours on a single game to have low chances of make a record.
A videogame making views on YouTube is only incentive for first playthroughs as views on YouTube are usually for people’s reactions to stuff. Speedrunning really usually is a passion project.
Yeah, I get that, but on the more aggressively short cut games, you could argue its not the same game anymore if all the story is now skipped. Still entertaining to watch, and I do occasionally, but it can get a bit silly.
I’m still looking forward to the first:
“Hi guys, today I’m going to show you how the locker skip works, you just run at this locker while tapping crouch, annddddd we are clipped through the ground, and can now run to the exit. Easy game”
:D
any% with glitches is pretty much always a wild ride to watch.
on that note; man I need to get back on the IGN’s playlist of “devs react to speedruns”, most devs are such good sport when it comes to breaking their game :D
No one has a record on speedrun.com time for me to get that world record!
I beleive in you!
? Why come up with a hypothetical outcome just to make yourself mad? Is there some trend of speedrunners ruining educational games I am missing?
Its a joke, relax. Almost all games get speed run, no reason to expect this to be different. And any% speed runs often skip huge portions of the story, no reason to expect this to be any different either. There is nothing to be mad at, it’ll likely happen, it’ll likely be silly/funny to watch.
The :/ face doesn’t help it seem like a joke. It reads like you’re genuinely upset about people misunderstanding art.
Text is a bad medium for conveying emotion.
To me, :/ has always been a fairly neutral expression, like
¯\_(ツ)_/¯
or 😐, I would have used :( to convey upset, but its certainly reasonable that others would read it differently.I kinda hoped my other comments would have made it clearer, but again, text is a bad medium :( oh well
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I’m not mad, its a joke. There is nothing to be mad at.
You can’t really make a point about reality by making a game. A game is a list of rules. You can adjust these rules however you like to see which players perform closest to what you think is the best way to play, and you can also sit and watch as all of those rules are cheesed because there’s no external factors to consider.
The game is gonna prop up whatever the developers think is right and be completely meaningless in the grand scheme of things.
Games should aim to be fun. I’m gonna get back to helldivers to deliver some managed democracy to alien scum!