• pycorax@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    2 months ago

    It does stand to reason that if they’re dropping all in house engine development, a lot of roles will be freed up. It’s not great and I’m personally not a fan of this consolidation of engines.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      2 months ago

      You might want to root for Capcom’s REX engine licensing to take off then, because off the shelf AAA game engines are going to be much more necessary as time goes on. Then stuff like Godot for lower end games.

      • pycorax@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        1
        ·
        2 months ago

        Oh as someone very familiar with the field, I perfectly understand why things have come to this point and I honestly have no idea if there’s any way things could retain the way they’ve been before. I just find it worrying in different ways.