• skulblaka@sh.itjust.works
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    2 months ago

    Neat, can’t wait to miss it.

    Starfield has fundamental issues that no amount of modding or DLC is going to repair. I don’t think I’ve ever been less excited for a content update for a game I own.

  • JusticeForPorygon@lemmy.world
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    2 months ago

    Remember when No Man’s Sky bombed on release but the developers admitted they fucked up and made an effort to mend both the game and their relationship with their player base? That could have happened here.

    • Goronmon@lemmy.world
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      2 months ago

      No Man’s Sky was much more lacking at release compared to how they sold the game. And they basically went radio silent for quite a long time.

      I don’t see how the two situations are similar.

      And No Man’s Sky isn’t that much better now anyways.

        • Encrypt-Keeper@lemmy.world
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          2 months ago

          No he’s objectively right. No Mans Sky has made improvements but they just made puddle wider. It’s no deeper than it was at release.

          • epicsninja@lemmy.world
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            2 months ago

            It’s such a shame too, because on paper, everything they’ve added should make it one of the greatest games ever. Instead, every 3 months they add a new Mechanic that will entertain you for 20 minutes, but doesn’t meaningful interact with any other system they added.

          • Zoot@reddthat.com
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            2 months ago

            You should play it today before saying such things then, it’s as deep as a lake using your own metaphor. Maybe try an expedition, make some friends, or actually try to see what the game has to offer before shitting on it.

            Edit; For some reason I just got the notification today, fuck.

            • Encrypt-Keeper@lemmy.world
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              2 months ago

              I’ve played it within the last few weeks. Like I said, deep as a puddle. Lots of systems have been bolted onto the side, sure. But the gameplay loop remains largely unchanged since launch. None of the added features integrate into the experience in any kind of meaningful way, they’re all just distractions, little side excursions. Base building? Cool, what are they for? Oh gloried fast travel points. Their primary practical use is to help you build more bases. There’s no real rhyme or reason to engage with any of the new systems added. They’re just novelties you toy around with briefly because they’re new.

  • PunchingWood@lemmy.world
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    2 months ago

    I watched the trailer and I have absolutely no idea what this expansion adds to the game.

    Are there like any new gameplay mechanics?

    • Virkkunen@fedia.io
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      2 months ago

      It’s a new story all contained in one planet, with everything being handcrafted instead of procgen.

      On a side note, I can’t remember the last time I played a DLC that added new mechanics

      EDIT: folks, it’s nice that we’re sharing games with DLCs that alter or add game mechanics, but let’s not forget that I said “I can’t remember the last time I played”

      • ℍ𝕂-𝟞𝟝
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        2 months ago

        Skyrim, crossbows. Mass Effect 2, hammerhead levels. Xcom, cyborg mecha super soldiers. Age of Mythology, the titans.

      • PunchingWood@lemmy.world
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        2 months ago

        Oh I thought it was supposed to be a big update like an expansion kind of thing, it was kinda hard to understand from the trailer the scale of this update.

        I guess a handcrafted world will definitely stand out, since most of the procedural content got repetitive so fast.

        • Virkkunen@fedia.io
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          2 months ago

          Well it is an expansion pack, but nowadays I guess the distinction is kinda lost. I haven’t gotten to start it yet since I’m battling terrible performance right now (a 3080 and 7800x3d are getting 40fps on low with DLSS performance on 2160p), I also haven’t seen anything about the DLC, but I expect it to have some new shouts starborn powers, weapons/weapon types and some 20+ hours of content judging by the 40£ tag.

      • Tattorack@lemmy.world
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        2 months ago

        A lot of Paradox DLCs. You’re essentially forced to buy the next DLC or miss out on sometimes literal game-changing mechanics.

  • Shadywack@lemmy.world
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    2 months ago

    I didn’t even get past the mid point of the story, game’s too boring and the loading screens are too ass.

    • ℍ𝕂-𝟞𝟝
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      2 months ago

      Yeah, fuck this microdlc approach, it fucks up what the “base game” is for mods.

      Let me buy the whole game and fuck off, come back when you’ve made something worth paying for.

      New Vegas DLCs were basically missions of the same storyline, but were good. This sucks.

    • Virkkunen@fedia.io
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      2 months ago

      Nope, they recommend being level 35 at least but I’m not sure if it’s a requirement. While jumping from planet to planet you might encounter the Oracle, which is where the DLC starts.

  • BigBananaDealer@lemm.ee
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    2 months ago

    I can’t wait to play this. But I’m currently sick so hopefully I’m better by the nightfall and can actually forget about how congested my fucking dumbass nose is. I’d seriously hate to miss this DLC

  • anoncity@lemmy.world
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    2 months ago

    I think the complaints for Starfield are valid but I love this game. I can get sucked into it for days trying to complete random side quests while decorating my ship or house