Thankfully, for those of us with hacked Switches, there’s a blur removal patch out, just like with Link’s Awakening. It looks so much better without that ugly smear across the bottom of the screen.
I thought it was cool that they finally explained how both of these are Zoras:
Note the blur at the bottom of the screen. It’s trying to emulate a tilt-shift effect, but since it’s just applied in a straight line across the bottom regardless of how close the objects are to the camera, it just looks ugly:
The 8-bit image I posted above is of a Zora in the original LoZ. They were also in ALttP:
But in OoT, the people called Zoras looked like the white guy to the right in my earlier post. In Echoes of Wisdom they finally have both kinds in the same game, and call them River and Sea Zoras:
Thankfully, for those of us with hacked Switches, there’s a blur removal patch out, just like with Link’s Awakening. It looks so much better without that ugly smear across the bottom of the screen.
I thought it was cool that they finally explained how both of these are Zoras:
Can you elaborate on both of those things you mentioned? For those of us who haven’t played it
Note the blur at the bottom of the screen. It’s trying to emulate a tilt-shift effect, but since it’s just applied in a straight line across the bottom regardless of how close the objects are to the camera, it just looks ugly:
The 8-bit image I posted above is of a Zora in the original LoZ. They were also in ALttP:
But in OoT, the people called Zoras looked like the white guy to the right in my earlier post. In Echoes of Wisdom they finally have both kinds in the same game, and call them River and Sea Zoras:
Thanks for the info! That blur would drive me mad