@nostupidquestions Why do people like crt shaders in the retroarch community. There’s so many videos about it. Is it a product of their time or are non-crt experiencers doing it?
Maybe it’s a way for their smoothening upscaling shaders to look more pixelated and retro?

  • als@lemmy.blahaj.zone
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    22 hours ago

    Lots of these games were designed on and for CRT screens and they look worse on a modern one without filtering.

    mario-kart-64-screenshot-vs-photo-of-the-game-on-an-old-v0-lcnpelwjiagb1

    qzox2gzcyxe71

    ERt2FS6VUAcvGNl-3612033001

    • FeelzGoodMan420@eviltoast.org
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      16 hours ago

      This thread is full of insane people because all of the comments are saying the CRT ones look worse. I feel like I’m in the Twilight Zone here. Unbelievable.

      • thermal_shock@lemmy.world
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        4 hours ago

        unbelievable

        how can you just dismiss someone’s opinion? you don’t have to agree, it’s literally an opinion, not fact. let people do what they want with the filters and quit giving people shit over what they like. you don’t have their eyes.

    • callouscomic@lemm.ee
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      21 hours ago

      I disagree. I emulate a lot, and the CRT stuff makes them look worse to me. Just adds noise to the image.

      • FeelzGoodMan420@eviltoast.org
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        20 hours ago

        Either you are doing the shaders wrong and messing up the image, or you may need to have your vision checked…the CRT images are vastly superior to the non-crt ones. There really just isn’t any other possible take on this, I’m sorry.

      • FeelzGoodMan420@eviltoast.org
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        21 hours ago

        Assuming the right ones, except for the middle pic, looks like the left one. The person who replied with these should have mentioned which was which…

      • peopleproblems@lemmy.world
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        21 hours ago

        The right ones.

        CRT pixels weren’t perfect blocks, making them look better with special care. It actually made some processes much easier to calculate as they could rely on that method to “round out” the image.

        Edit: Except the second image

      • FeelzGoodMan420@eviltoast.org
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        16 hours ago

        Lol wut? Insane take. The CRT emulated ones look vastly superior. The non crt ones look pixelated as fuck.

          • FeelzGoodMan420@eviltoast.org
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            14 hours ago

            I think people maybe expect old games to be pixelated just because they’re old. (Because old = pixelated?) So when they see the CRT version look more blurred, they are confused and think it looks wrong. That’s my guess

  • Deceptichum@quokk.au
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    1 day ago

    Old games were designed for CRTs. The way lines were rendered on the screen led to blurring and bleeding of colours which made them less pixely and looking like they’re much more detailed.

    • Opisek@lemmy.world
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      16 hours ago

      These actually look fantastic with the filter on. Another commenter’s examples were bad and I too thought it’s just nostalgia, since the filtered ones looked worse there. In particular, the skeleton you showed gains so much depth.

    • BradleyUffner@lemmy.world
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      22 hours ago

      As a kid that grew up in the NES / SNES era and played these games on a CRT television, I think the sharp pixels look better. This is just going to be one of those subjective things.

      • XTL
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        22 hours ago

        TV pixels were also generally not square. And if the device was a TV and not an actual video monitor (both were used with home computers), it was a little slow and blurry. And overscan existed. There’s a lot of things that will be a bit different when you look at an emulated display.

      • callouscomic@lemm.ee
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        21 hours ago

        Same. I played a lot of the originals. I now emulate a lot on Steam Deck, and they always look better without the CRT stuff.

  • CatZoomies@lemmy.world
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    21 hours ago

    I love using CRT shaders on a game by game basis. As others commented, if it’s more detailed artwork, I’ll flip it on. Other times I don’t like how it looks with some classic games.

    The only mod I do want is a way to replicate, on a modern monitor, the feeling of turning it off and putting your arm against the screen to get that sweet sweet static discharge that only CRTs could give you.

    Edit: Removed my joke at the end of my original comment.

    • kinship@lemmy.sdf.org
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      9 hours ago

      I did use CRT TVs and monitors, but only when very young. Man you just made me revisit a part of my brain long dormant! I loved the sweet static discharge as well, it was so f*ing rad!

  • M500@lemmy.ml
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    1 day ago

    Another commenter already gave a great example, I grew up using a crt for gaming and I turn the filter on on a game by game basis. It really does improve the quality of some games. Other games do not rely on it as much.

    Mostly game with detailed art look better with it.

  • adam_y@lemmy.world
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    1 day ago

    I think people who played those games on CRTs originally remember the feel of the visuals. It is a rather nostalgic thing.

    The filters aren’t the same, but they’re not a bad approximation. Mist of those games were not meant to be played on modern hardware and look worse for it too.

    Then there will be a ton of folk who just do it because they see other people do it. That’s fine too, especially if they are enjoying themselves.

    That’s the point. If the filter makes you feel happier, go for it. It’s an aesthetic choice.

    • don@lemm.ee
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      1 day ago

      Fuck yeah it is. I still remember playing ff6(3us), a defining gaming moment for me, and it was played on a crt. Yeah I can emulate it on my current console, but that does almost no justice to the nostalgia of having first learned turn-based rpg combat.

      This from a person that remembers their Dad’s 2600 and playing Yar’s Revenge on it, and him taking me to the local arcade where his favorite game was without a doubt Ms. Pac-Man, while I tried to figure out what the fuck this “Super Street Fighter II Turbo” wizardry was.

      Fuck yeah, nostalgia. All generations will have it, including those that succeed us, and those that succeed them.

      • adam_y@lemmy.world
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        1 day ago

        People will knock nostalgia … They see it as a sort of softness, a yearning for the past…

        But what they miss is the way that it can create intergenerational connections.

        That’s a really lovely thing to hear about your relationship with your dad and Ms Pac-Man.

        Wait, that sounds libellous.

  • gon [he]@lemm.ee
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    1 day ago

    I got this on my front page and holy crap you used so many words I have no idea what they mean. Hope you get good answers to your question though!

    • SolOrion@sh.itjust.works
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      19 hours ago

      I can explain a few terms, if you’re interested. I’m simplifying so nobody murder me:

      Retroarch is basically a program that lets you emulate (basically make your computer mimic a console to play the games from it) a bunch of different videogame consoles. Mostly old ones, but some newer things like the Switch.

      Shaders are complicated to ELI5 but it’s easiest to think of them as a filter you can apply to a videogame in real time, like you would apply a filter to a photo or something. You can get some absolutely crazy effects with filters- generally the simpler the game the more shaders will accomplish. Here’s a minecraft screenshot of the same thing with and without shaders.

      And just in case, CRTs are those old school tube tvs.

      He’s basically just asking if shaders for old games intended to make things look more like a CRT are just nostalgia bait or if they actually make things look better.

      • gon [he]@lemm.ee
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        23 hours ago

        I was just trying to wish them good luck on finding the answer…