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    • MentalEdgeOP
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      3 months ago

      In some cases, it can actually be smart to underclock. It’s exponential in that direction too, meaning machines become more power-efficient the more you underclock them.

    • Laurel Raven@lemmy.zip
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      3 months ago

      Generally speaking, the only things you should be overclocking are resource extractors to be able to feed more production from the same nodes; overclocking production machines doesn’t really make sense when you can just build more machines, space is pretty much the least limited resource in the game.

      That said, there are exceptions and sometimes a little overclocking helps things balance out without weird machine counts that are hard to plan for, or if you just misplanned a space and expanding would mean tearing a lot out and redoing it

      • magikmw@lemm.ee
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        3 months ago

        I’m just over clocking my entire production chains I built the first time I learned of them. Planning? What is this, Prince2? :)

        • Laurel Raven@lemmy.zip
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          3 months ago

          If you saw my first factory, I didn’t even start using foundations until somewhere mid phase 3, though I did have an intricate and elaborate weave of belts load balancing to get perfect counts… Manifolding didn’t really occur to me for quite a while either

          What got me to finally use foundations was when I realized they had snap points which make lining systems up substantially simpler