This just in: one of the biggest douches you know is still a massive tool
Brothers in Arms is one of my favourite series of all time, and for years I was disappointed that they never greenlit a sequel to BiA2.
I get now that it’s probably for the best, having seen how awful this turd is.
Kinda a double dose of dumb there. The Beatles were prolific af, AND 1 in 4 songs were top 10. They could easily spawn a dozen memorable bands with all their music. But sure, lol.
Yeah I went to Wikipedia to check the numbers :
The group’s “main catalogue”—songs released between 1962 and 1970—consists of 213 songs
So that’s like 50+ songs that were “hits”, wake me up when Gearbox releases 200+ games and 50 of those are nominated for at least one awards
Also, it’s not like the songs that didn’t make the charts were bad, they just didn’t hit the charts.
Back then I believe only singles were eligible for the charts, not the rest of the album.
Also, back then, and up until the late 00s, you bought albums, singles were a thing and plenty popular, but mainly if you liked a band you bought their album.
The beatles hit number 1 for 90% of their studio albums.
The beatles hit number 1 for 90% of their studio albums.
And their worst album (yellow submarine) was 3rd.
nominated for at least one awards
I get what you’re saying, but this is a completely useless metric.
Yeah idk what else can be a testimony of a game being a “hut” ; I don’t trust metacritic scores either
Sale count and player numbers on launch would be better I suppose
That dlc was cooking forever. I’m so confused as to why it has the bugs it does.
They apparently rewrote a lot of the code for unclear reasons.
Pretty sure it’s cause they did it without the original people (or person, not sure how many) who did the code. And so what ends up happening is the new people come in, don’t understand why things were made the way they were, and try to rework stuff to be better. Whether it actually is needed or not is a different question but either way reworking large parts of your code is bound to lead to bugs and problems.
Randy is still the most unscrupulous man in gaming, and he has a lot of competition.
His one hit was completely by accident.
Goddam that’s a bar. Lmao
Hey Randy, show us a magic trick and fuck off!
Oh but we should not forget they murdered Homeworld 3 too!
Shlappp
Get the Beatles name out of your mouth
That makes sense randy, because i hate the fucking Beatles.
I don’t think theres anyone I despise as much as Pitchford. Whenever he comes on my feed it seems as if he does something to make me dislike him more.
Also the Beatles were garbage so his comparison is apt.
Also the Beatles were garbage so his comparison is apt.
Your welcome to your personal opinions of course but the Beatles were obviously both popular and commercially successful.
https://en.wikipedia.org/wiki/List_of_best-selling_music_artists
Anyone involved in commercial art would love to sell that many units.
Some people love to say like “the Beatles were trash” or “overrated” but I’m always like by what metric? They’re commercially and critically acclaimed. Why would anyone else care about one random nobody’s opinion? Especially one that isn’t showing any work for how they came to it.
“I don’t like it” =/= “it’s bad” is a distinction many people don’t respect.
I think an individual opinion can matter, even k the face of commercial success
But here’s the thing - “I don’t like it” doesn’t cut it. If you can’t tell me why you don’t like the beetles, your opinion is less than worthless
Personally, I think the beetles were great, and I think rush of rain was too. It was the first rouglike platformer shooter I’ve ever heard of… The beetles consistently pushed boundaries, doing it once doesn’t put you on their level
On the other hand, the beetles were able to to that because no one was there to tell them no. I agree with the sentiment - games are art. I’d happily overlook a dozen failures for each success