MyNameIsAtticus@lemmy.world to Games@lemmy.worldEnglish · 4 months agoDay 5 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshotslemmy.worldimagemessage-square17fedilinkarrow-up1228arrow-down125file-text
arrow-up1203arrow-down1imageDay 5 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshotslemmy.worldMyNameIsAtticus@lemmy.world to Games@lemmy.worldEnglish · 4 months agomessage-square17fedilinkfile-text
minus-squarebassomitron@lemmy.worldlinkfedilinkEnglisharrow-up6·4 months agoOh man, more open? That makes me nervous. I liked the linearity of Fallen Order and was hoping Survivor would have more of it, just with more depth.
minus-squarezaphodlinkfedilinkEnglisharrow-up5·4 months agoMore like an open hub world and several linear levels instead of the interconnected linear levels of Fallen Order.
minus-squarebassomitron@lemmy.worldlinkfedilinkEnglisharrow-up2·4 months agoAhh, okay. I actually really enjoy hub design when it’s done properly (e.g. Dark Souls 1). I’ll probably start Survivor after I finish Nier Replicant remake (and game that’s got kind of a primitive hub design, come to think of it).
Oh man, more open? That makes me nervous. I liked the linearity of Fallen Order and was hoping Survivor would have more of it, just with more depth.
More like an open hub world and several linear levels instead of the interconnected linear levels of Fallen Order.
Ahh, okay. I actually really enjoy hub design when it’s done properly (e.g. Dark Souls 1). I’ll probably start Survivor after I finish Nier Replicant remake (and game that’s got kind of a primitive hub design, come to think of it).