• TommySoda@lemmy.world
    link
    fedilink
    English
    arrow-up
    22
    ·
    5 months ago

    After over 1,000 hours in that game, I left my negative review a couple years ago and quit forever. The predatory monetization eats away at the fun. Slowly at first, but building up over time. It’s just been bad decision after bad decision since the game came out. You slowly start to realize the game you’ve been playing isn’t even fun anymore and you only play for the new cosmetics for fear of missing out. Daily challenges, weekly challenges, seasons, events, limited time game modes, premium skins, loot boxes, special legendary cosmetics for those that spend the most, vaulting content for a false sense of scarcity and slow progression. And now after all this, the one thing people could get from a one time purchase (if they grind hard enough) is gone. Honestly, I’d leave another negative review if I could.

    • MentalEdge
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      5 months ago

      I would have happily bought the game. I’m still having a ton of fun playing with friends.

      But I have never, and will never, spend even a cent on it.

    • Rai@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      5
      ·
      5 months ago

      I left when I realized people weren’t aimbotting… they’re just using a controller and my keyboard/mouse ass is being auto-aimed at from medium and short distances.

    • Evotech@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      3
      ·
      5 months ago

      See that’s insane to me, your spent 1000!! Hours. It was obviously a good game

        • Evotech@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          2
          ·
          5 months ago

          Is still a good game for people who had never played it. Even though you have seen and done everything and is done with the game

      • conciselyverbose@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        5 months ago

        That’s not inherently true, though. What if 99 people out of 100 who play 1000 hours are fine, but the 100th has his brain broken and is addicted to giving the owner their rent and food money? The people who escape can still see the things that the game did to their brain and not suggest anyone else go down that path.

        And yes, they’re literally designed with that intention in mind, to create addicts. Escaping doesn’t mean the experience was worth it.

    • ObsidianZed@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      5 months ago

      The problem is the game was developed by a (for the most part) loving studio with a vision and then EA started milking it dry.

  • Scott@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    14
    ·
    5 months ago

    Well from looking at steamdb, they have an additional 1500ish negative reviews today.

    But it isn’t a meaningful amount to actually catch the attention of the corpo meat suits yet.

  • CluckN@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    5 months ago

    Last time I saw an Apex article was when some hacker installed cheats on someone else’s PC during the championships.

  • Evotech@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    5 months ago

    “There hasn’t actually been an immediate dip in Apex’s player count”

    Well then

  • criss_cross@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    5 months ago

    I didn’t realize they took away the apex coin option. That sucks.

    I used to top up to unlock the next pass and bridge the gap when I play casually with friends.

    Not sure I’m gonna be paying anymore towards this.