• Eggyhead@kbin.run
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        5 months ago

        Totally, but maybe we don’t need that year right up at the front, since most readers already know the year. Maybe we can bump just that part to the back to make it a little more readable.

    • woelkchen@lemmy.world
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      5 months ago

      They better not switch date to MM-DD-YYYY format.

      4th of July 2024.

      Nothing is more patriotically American than Day Month Year.

  • SkyNTP@lemmy.ml
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    5 months ago

    It’s set in 2077. Why the F does it need to feel American? There’s enough Americana in media already.

    • sunbunman@lemm.ee
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      5 months ago

      Because the Cyberpunk 2077 setting which is based on the original TTRPG is set in Night City which is in America.

        • TheFriar@lemm.ee
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          5 months ago

          Because it makes more sense that the euro and dollar would join together into a combined currency than Europe and he US getting together to agree on manhole covers.

  • Deconceptualist@lemm.ee
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    5 months ago

    Does it have to be set in America? I’d think the genre could work almost anywhere with technological cities.

    • zaphod
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      5 months ago

      It doesn’t have to, but it’s based on the Cyberpunk tabletop rpg which is mostly centered around Night City. So most of the existing lore is focused on America. Personally I’d prefer more games/movies/… outside the US in general, I’ve seen enough fictional versions of NYC and LA.

      • Jumi@lemmy.world
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        5 months ago

        We had a great movie scene in Berlin and then the Nazis happened. Now almost every German film is the same low-tier trash

        • mctoasterson@reddthat.com
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          5 months ago

          Trying to think of recent German films I’ve seen and the best I can do is Das Leben der Anderen and Der Untergang, both being 20 years old.

      • darreninthenet@lemmy.sdf.org
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        5 months ago

        Cyberpunk 2020 TTRPG had a shit ton of source books for outside of Night City and outside America, including space and even one for the very beginnings of deep space exploration in the cyberpunk world… the source material has a lot of legs outside of Night City.

        • zaphod
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          5 months ago

          Good to hear, never dug to much into it. Then there’s even less reason to keep it in Night City/America, maybe something in Japan.

      • vaultdweller013@sh.itjust.works
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        5 months ago

        If not outside of America at least less common areas Chicago, Nasheville, Atlanta hell even rural regions like West Virginia. Hell if you are gonna do it in California or New York do it in less known areas, like Albany or San Bernardino yes I know Albany is the capital of New York but well New Yor, New york gets all the attention.

  • rainynight65@feddit.de
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    5 months ago

    I don’t need a game that’s set in a fictional future and world to be ‘authentically American’.

    • Aux@lemmy.world
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      5 months ago

      Well, the author of the Cyberpunk universe is Mike Pondsmith, who’s American and the game setting is in the US.

      • rainynight65@feddit.de
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        5 months ago

        So be authentic to the universe. Be authentic to the lore. Nobody knows what ‘authentically American’ will look like in fifty plus years. And it’s still a fictitious city. There is no need for details to conform with any particular city of today, American or not.

        • bestagon@lemmy.world
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          5 months ago

          I get that but it’s also a genre about social commentary and I think that is best when someone for whom the setting is their home can inject their perspective

  • Pooptimist@lemmy.world
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    5 months ago

    Wow… What a dumb article… When I read “more authentically American” I thought “makes sense, show the consequences of hard-core capitalism even more clearly and boldly” but what he understands as American culture is manhole covers and the position of waste bins?!

    • Land_Strider@lemmy.world
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      5 months ago

      Basically trivia to make noise, nothing else. Advertisement is advertisement, even if the game is probably like 10 years away at this point.

    • LwL@lemmy.world
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      5 months ago

      It’s more that those things likely never crossed anyones mind during development. A lot of everyday things you just assume are the way they are where you live everywhere, until you see they aren’t. And even being aware of that you are always going to miss things.

      I doubt this had any actual influence on which studio ended up working on the game, but it is a nice side effect.

  • DarkThoughts@fedia.io
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    5 months ago

    So the next city iteration will be a few buildings between massive parking lots and barely any pedestrian crossings or even sidewalks while all the streets are congested as fuck and it takes you ages to get anywhere because everything is so far apart?