ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 6 months agoXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comexternal-linkmessage-square7fedilinkarrow-up164arrow-down12
arrow-up162arrow-down1external-linkXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 6 months agomessage-square7fedilink
minus-squareZron@lemmy.worldlinkfedilinkarrow-up4·6 months agoDouble down on the studio that takes 10 years to make a game, 1 years after their last game. They’re not the brightest
minus-squareCorigan@lemm.eelinkfedilinkarrow-up1·6 months ago10yrs and the same 30yr old shitty engine
minus-squaredeeves@lemmy.worldlinkfedilinkarrow-up1·6 months agoLook, it all looked great on paper years ago when Zenimax Media gave them an evaluation report on the company that was so overvalued it was lawsuit-worthy. No take backs!
Double down on the studio that takes 10 years to make a game, 1 years after their last game.
They’re not the brightest
10yrs and the same 30yr old shitty engine
Look, it all looked great on paper years ago when Zenimax Media gave them an evaluation report on the company that was so overvalued it was lawsuit-worthy.
No take backs!