- cross-posted to:
- pcgaming@lemmy.ca
- gaming@lemmy.zip
- cross-posted to:
- pcgaming@lemmy.ca
- gaming@lemmy.zip
This also applies to Valorant. I know a lot of people look down on both games, but it’s still unfortunate for Linux to lose access to such a popular game.
I thought this part was particularly interesting:
Half of anti-cheat is making sure the environment hasn’t been tampered with, and this is extremely hard on Linux by design. Any backdoors we leave open for it are ones [cheat] developers will immediately leverage for cheats
But if the Mac client doesn’t have anti-cheat, doesn’t it totally defeat their whole argument?
If running on an obscure platform avoids cheaters, that’s still security by obscurity. I assume it’s only a matter of time before the number of cheaters using that client grows to the point where they either have to invest in anti-cheat there, or cut support for the platform.
MacOS is not an open platform, so as long as apple support their efforts, they will be able to have kernel mode anti-cheat there when they want it.
Yeah, but Apple isn’t allowing it (at least according to the comment you replied to), so if Riot continues to allow their games to run on Mac without kernel anti-cheat, then their whole argument against Linux support is moot.
Nothing in the comment I replied to indicated that apple wasn’t allowing kernel-level anti cheat. It just says their apple client doesn’t have it.
Ah, I didn’t go back far enough. Yeah, that’s fair then. In fact, I wonder how possible it is to just run the mac build on linux.