This also applies to Valorant. I know a lot of people look down on both games, but it’s still unfortunate for Linux to lose access to such a popular game.

I thought this part was particularly interesting:

Half of anti-cheat is making sure the environment hasn’t been tampered with, and this is extremely hard on Linux by design. Any backdoors we leave open for it are ones [cheat] developers will immediately leverage for cheats

  • @inlandempire@jlai.lu
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    1 month ago

    Their post is a bunch of PR hidden by funnyspeak while not addressing people’s concerns in any way. The worst is that they’re officially ditching LoL on linux because reasons, they’re forcing the anti cheat on windows BUT they can’t implement it on MacOS because Apple won’t allow it

    • @teawrecks
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      121 month ago

      Their post is a bunch of PR hidden by funnyspeak

      I disagree, I think they said pretty plainly that they rely on security by obscurity, which is fundamentally at odds with an open platform that gives you control over your hardware. They’re not wrong, they can take their shitty anti-cheat arms race and shove it.

        • @teawrecks
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          21 month ago

          If running on an obscure platform avoids cheaters, that’s still security by obscurity. I assume it’s only a matter of time before the number of cheaters using that client grows to the point where they either have to invest in anti-cheat there, or cut support for the platform.

          MacOS is not an open platform, so as long as apple support their efforts, they will be able to have kernel mode anti-cheat there when they want it.

          • @Molecular0079@lemmy.world
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            51 month ago

            Yeah, but Apple isn’t allowing it (at least according to the comment you replied to), so if Riot continues to allow their games to run on Mac without kernel anti-cheat, then their whole argument against Linux support is moot.

            • @teawrecks
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              11 month ago

              Nothing in the comment I replied to indicated that apple wasn’t allowing kernel-level anti cheat. It just says their apple client doesn’t have it.

                • @teawrecks
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                  11 month ago

                  Ah, I didn’t go back far enough. Yeah, that’s fair then. In fact, I wonder how possible it is to just run the mac build on linux.

    • Kayn
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      1 month ago

      How are they ditching LoL on Linux if they’ve never officially supported it in the first place?

    • FubarberryOP
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      121 month ago

      To be fair, I think the backdoors they’re referring to would be ones meant to allow Linux users to play.

      But with Riot being owned by a Chinese company, I suspect there are plenty of backdoors to go around.

      • @WalrusByte@lemmy.world
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        21 month ago

        Yeah, you’re right. It just sounds kinda bad to call them “our backdoors”. It’s not inaccurate, but still sounds kinda sus

    • @jnk@sh.itjust.works
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      229 days ago

      That’s pretty much the only reasonable explanation at this point. If they were afraid of people finding errors it would be beneficial to allow more players to see what’s the program doing. Riot basically confirming they just want to run spyware on SpywareOS.

  • Miss Brainfarts
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    291 month ago

    Linux only grants access inside user space, so yeah. Says a lot about any game that refuses to adapt to that

    • loiakdsf
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      1 month ago

      I get your point, but that is only 50% of the article. 800 players simply don’t justify the effort of porting everything to Linux and risk more cheaters. Issues with cheaters affect the entire playerbase, not just those 800.

      I’d like more Linux compatibility in large games as much as the next guy, but I get the justification not to do it.

      • @Specal@lemmy.world
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        121 month ago

        I mean, the question should also be, does league of legends have a big enough cheating issue to justify having an invasive anti-cheat. I played the game for 10 years and not once did I knowingly encounter a cheater.

      • @pandacoder@lemmy.world
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        111 month ago

        Vanguard was announced and was supposed to be added to League imminently a while ago. I stopped playing months ago as a result. I can hardly imagine that I am the only one, so the number seems cherry picked for convenience.

        I’d like to know what the average daily player count on Linux was prior to 2024, I suspect it’s higher than 800.

        That said, I get the trade-off. I won’t support that trade-off though because I will never agree with an anticheat implemented like Vanguard is.

        • loiakdsf
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          01 month ago

          Well if you and assumingly many others decided to quit the game for good after that announcement, the number might be cherry picked, but not misleading as you said yourself that you are not going to play anymore.

          In that case they also get what they want - solely Windows players.

          • @pandacoder@lemmy.world
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            31 month ago

            I mean I’m not really picking to not play anymore because I don’t want to. They said they were going to turn it on like two months ago and I believed them. I wasn’t about to risk my account on the odd chance my crapple device is good enough to play it.

            • loiakdsf
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              -11 month ago

              Yes, and exactly that is reflected in the player numbers… By your and many others’ choice. They couldn’t care less about the reason.

              I’m just saying that announcing their move ahead of time affects player numbers and they probably reported the player numbers after that announcement.

      • Miss Brainfarts
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        71 month ago

        Is Vanguard actually that much more effective than say, the EAC that we have on Linux?

      • @vinhill@feddit.de
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        51 month ago

        Well LoL has no official Linux support, so a low current number of users is no indication of the size of the potential Linux player base.

        • loiakdsf
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          01 month ago
          1. this plays in their favor
          2. clicking install in lutris rather than just downloading is not much more effort for the end user. Beit supported or not, a rather tech savvy group such as linux users can handle that obstacle and thus the numbers will not change drastically (just my asdumption)
  • @RenardDesMers@lemmy.ml
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    191 month ago

    I enjoyed playing TFT but this whole thing made me ditch LoL altogether some months ago. And cheaters on LoL are so rare…

    • FubarberryOP
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      141 month ago

      According to the original Riot post, 1 in 15 games has a cheater, and in some regions it’s 1 in 5 games.

      But valorant has the same kernel anticheat, and has rampant cheating. So I don’t think the new anticheat will actually help.

      • @RenardDesMers@lemmy.ml
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        61 month ago

        Depends also on their definition of cheater. If they count the mindless weak bots that keep playing just to farm currency in non ranked or if they only count serious cheats.

          • warm
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            101 month ago

            League just doesn’t have that many ‘traditional’ cheaters and the game lends itself to server-side AC way more than most. The cheaters in League are more often win-traders at high elos and smurfs in low elos. Also lots of feeding and trolling. So I have no idea why they are adding Vanguard, a good reason to stop playing the game though.

  • Ulu-Mulu-no-die
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    1 month ago

    World of Warcraft has its own anticheat that works on Linux no problem, if Blizzard can do it why Riot can’t? It’s not that WoW has more players than LOL so it could be justified, it’s actually the opposite.

    • I Cast Fist
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      31 month ago

      It’s probably because WoW isn’t as competitive as LoL or Valorant, so Riot’s games need to be more aggressive in figuring whether someone is cheating or not. A more apt comparison would be with Valve’s Dota2 and Counter Strike

  • @azvasKvklenko@sh.itjust.works
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    41 month ago

    The problem with anti-cheat won’t get away anytime soon, and at least not until one invents effective server-side detection, or some completely different methods that can work with Linux and probably not anything that is known already

  • @ulkesh@beehaw.org
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    21 month ago

    When they come out with a game that even remotely interests me, then I’ll get my pitchfork. Until then, I’ll continue playing games that work perfectly fine on Linux, which is nearly every other one thanks to Wine, Valve+Proton, Glorious Eggroll, and many others in this community.

    • @ReakDuck@lemmy.ml
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      11 month ago

      I want to spread the love I have with Linux. But its hard when friends love League of Legends

      • @ulkesh@beehaw.org
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        21 month ago

        Look on the bright side…you have friends!! But yeah, I get it. Most people I know barely know what an operating system is. Surprisingly my mother knows and enjoys Linux (as a normal user) and she’s in her 60s!

  • kingthrillgore
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    -21 month ago

    No sweaty, angry, sexist, racist, sub-human filth League gamers on Linux? What a shame. How will Linux users ever recover knowing the trash will never leave the dumpster? I for one am completely devastated.

    /s