• corbin@infosec.pubOP
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    82
    ·
    9 months ago

    There’s a difference between Valve deciding to not make Mac games anymore and Valve leaving the Mac Steam client a slow and laggy mess on newer Macs. The former only affects people who want to play Valve games, the latter affects a lot more people.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      59
      arrow-down
      4
      ·
      9 months ago

      Is it perhaps a slow, laggy mess because Apple decided to break from the same convention that everyone else uses and has used for decades and now has to emulate a different processor architecture? Apple is the one who made gaming shittier on Macs, and they’re going to point to Death Stranding and Resident Evil 4, expecting the flood gates to be open, and now everyone’s going to port their games to Mac. Except they’re not. Apple won’t understand why not, but once again, as they’ve always done, breaking from convention and establishing your own standard that doesn’t play nice with what everyone else is building around is bad for developers. Before this, they were still making developers’ lives harder by not supporting certain graphics APIs. Valve made a Vulkan translation layer to Apple’s Metal, since Apple wouldn’t officially allow for Vulkan, and that was shortly before the architecture change.

      • corbin@infosec.pubOP
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        55
        ·
        9 months ago

        Every other major application and service on Mac has ARM-native builds now, there’s not really an excuse for Valve. It’s especially silly when much of Steam is running through a Chromium engine, not machine code or anything else that might be difficult to port.

        • ampersandrew@lemmy.world
          link
          fedilink
          English
          arrow-up
          57
          arrow-down
          3
          ·
          9 months ago

          It is an excuse for Valve, because their business is selling thousands of games that do not have ARM-native builds. No action of Valve’s made Steam worse for Mac users. An action of Apple’s did that. At some point, it’s not worth it for Valve to update their application to be better for a platform that’s actively hostile to its business partners.

    • woelkchen@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      arrow-down
      1
      ·
      9 months ago

      Valve leaving the Mac Steam client a slow and laggy mess on newer Macs.

      What happened to the Apple fanboys who claimed that the Apple M processors were so fast, x86 applications emulated on Apple M would run much faster than natively on x86 because x86 is supposedly so bad and slow…?

    • woelkchen@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      9 months ago

      Valve leaving the Mac Steam client a slow and laggy mess on newer Macs.

      Apple decided Macs are for playing iPhone games on bigger screens.