Mixed feelings about that - it sounds like you can still access those features so I don’t think it really affects the base game at all. From what I remember about the first game, you had to be sparing on the waystones to start with, and it required a bit of work to get the item necessary to redo your character - so not much has really changed there. On the other hand, adding these microtransactions in the first place is a stupid idea and the publishers are shooting themselves in the foot by adding them. Should that really change the reviews of the base game though?
Having limited access to a resource to then hook you on microtransactions is from mobile game design. It’s literally a freemium mechanic being put into an already upscaled price game.
It’s one of the most abusive and addictive ways to develop a game, and you want to portray that positively.
I fucking hate gamers. We’ve been having this conversation since the horse Armor DLC for Oblivion yet here we fucking are.
Oh I don’t want to portray it positively. I agree it’s shit. It just seemed to me that it’s possible (personally at least) to play the game and ignore the microtransactions. But no doubt that’s not the case for everyone
From what I’ve read, it seems to be a compromise to me. I imagine the dev team didn’t want to do it but compromised with the publisher and in reality they probably don’t want you to buy the dlc, as it defeats some of the design decisions. There’s a good pcmag article detailing the dlc and how impactful it is. My guess is that the general opinion of any reviewers would remain the same regardless (with the context of the pcmag article).
I scrolled through the mtx and… there is literally nothing in there that anyone should ever buy. Exception for the character redesign item, but if this is like first game, you can redesign your character between playthroughs.
I feel like there’s some kinda argument here between the director and whatever suit wanted mtx. That stuff in the store is literally pointless to buy. RC? People will rent your pawn, that’s how you get it. Wakestones? Gold in game.
Only thing I’d consider buying would be the eternal ferrystone, but that defeats the flow of the game, and they aren’t selling it.
its the stuff from the deluxe edition. And it isn’t “buy currency whenever” mtx. just the deluxe stuff if you didn’t order deluxe. I got the base game and have already accumulated all this stuff.
Mixed feelings about that - it sounds like you can still access those features so I don’t think it really affects the base game at all. From what I remember about the first game, you had to be sparing on the waystones to start with, and it required a bit of work to get the item necessary to redo your character - so not much has really changed there. On the other hand, adding these microtransactions in the first place is a stupid idea and the publishers are shooting themselves in the foot by adding them. Should that really change the reviews of the base game though?
Having limited access to a resource to then hook you on microtransactions is from mobile game design. It’s literally a freemium mechanic being put into an already upscaled price game.
It’s one of the most abusive and addictive ways to develop a game, and you want to portray that positively.
I fucking hate gamers. We’ve been having this conversation since the horse Armor DLC for Oblivion yet here we fucking are.
Correct, it’s part of their design, you create a problem then You sell the solution.
Oh I don’t want to portray it positively. I agree it’s shit. It just seemed to me that it’s possible (personally at least) to play the game and ignore the microtransactions. But no doubt that’s not the case for everyone
I kinda think we should go right off and bomb all the reviews, with the hope that it teaches devs to stop doing stuff like this.
Dark patterns are malicious and antagonistic against the end user. The microtransactions add arsenic to the tea.
From what I’ve read, it seems to be a compromise to me. I imagine the dev team didn’t want to do it but compromised with the publisher and in reality they probably don’t want you to buy the dlc, as it defeats some of the design decisions. There’s a good pcmag article detailing the dlc and how impactful it is. My guess is that the general opinion of any reviewers would remain the same regardless (with the context of the pcmag article).
I scrolled through the mtx and… there is literally nothing in there that anyone should ever buy. Exception for the character redesign item, but if this is like first game, you can redesign your character between playthroughs.
I feel like there’s some kinda argument here between the director and whatever suit wanted mtx. That stuff in the store is literally pointless to buy. RC? People will rent your pawn, that’s how you get it. Wakestones? Gold in game.
Only thing I’d consider buying would be the eternal ferrystone, but that defeats the flow of the game, and they aren’t selling it.
its the stuff from the deluxe edition. And it isn’t “buy currency whenever” mtx. just the deluxe stuff if you didn’t order deluxe. I got the base game and have already accumulated all this stuff.