Smithing, alchemy and enchanting.

  • cybervseas@lemmy.world
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    1 year ago

    I think if you raise alchemy you can make better potions that raise your other skills so you can level them up faster.

    I don’t remember for sure. All the mechanics for all the Elder Scrolls games blend together in my head now.

    • MagosInformaticus
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      1 year ago

      The extreme version of this is called the Alchemy/Enchantment loop where you feed two skill-improving skills into one another. But be aware, this is the kind of thing that can end up taking the fun out of a game for some people.

      Also, it’s worth being aware that because of the way later Elder Scrolls games scale enemies, any time you’re working on a noncombat skill the draugr are training.

      • Tsunami45chan@lemmy.mlOP
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        1 year ago

        I have a question how many percentage do players normally use in their armor enchantment just to be fair to the game. For example I want an armor with less magika use of conjuration spells, is 100% good or above 100%-200% is too op?

        • MagosInformaticus
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          1 year ago

          I’m afraid I don’t have an answer for you there, as my time with Skyrim is getting to be long ago. Hope someone else has a ballpark figure for you.