Smithing, alchemy and enchanting.

  • @MagosInformaticus
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    1 year ago

    The extreme version of this is called the Alchemy/Enchantment loop where you feed two skill-improving skills into one another. But be aware, this is the kind of thing that can end up taking the fun out of a game for some people.

    Also, it’s worth being aware that because of the way later Elder Scrolls games scale enemies, any time you’re working on a noncombat skill the draugr are training.

    • @Tsunami45chan@lemmy.mlOP
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      21 year ago

      I have a question how many percentage do players normally use in their armor enchantment just to be fair to the game. For example I want an armor with less magika use of conjuration spells, is 100% good or above 100%-200% is too op?

      • @MagosInformaticus
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        11 year ago

        I’m afraid I don’t have an answer for you there, as my time with Skyrim is getting to be long ago. Hope someone else has a ballpark figure for you.