• MentalEdge
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    7 months ago

    I mean, it doesn’t automatically result in atrocious games, either. The Tomb Raider games we’ren’t bad, Deus Ex Mankind Divided was incredible, and recent Final Fantasy games have a ton of fans.

    They just can’t seem to understand that overspending past a certain point doesn’t get you a more better game, and therefore more better sales. Whenever they hit a balance, they instantly overshoot thinking they can just “venture capital” their way to the big bucks the second something has a semblance of traction.

    When they should be making more games, at medium budgets, they push for fewer games with bigger budgets, and then act surprised when all the eggs in one basket meant some of them cracked under the weight.