“GTAV has patented”

Videogames now go to patent office and do things!

  • webghost0101
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    8 months ago

    Economic innovation drives poverty for aslong as profit will be its motivator.

    Don’t get me wrong programmers and digital artists alike all need the means for a decent standard of living but in the digital world where everything can be copied indefinitely any kind of engineered scarcity or exclusivity other then being part of an in game world should be illegal.

    What if this code developed by rockstar is the missing key to allow robotic prothesis to function smoothly? What if someone still held patents on cogs wheels and insulated copper wired. Copyright may have its uses but its curse against progress.

    • WoodenBleachers@lemmy.basedcount.com
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      8 months ago

      Then the other code is developed to cause the arm to function. Code is a collection of ideas, same as a book. It’s not like rockstar’s code is going to allow a robot to stand because I’m pretty sure that sort of code isn’t developed in a game engine to begin with. Rockstar is coding for a platform that doesn’t run on the hardware that causes a biomechanical arm to function. I think a lot of people have the idea that FOSS should be every code ever, but when you look at the way that paid software does things, you realize it’s always a little more feature rich (not necessarily a smoother experience) because they can afford to pay a developer to develop the code. If GTA has some revolutionary ideas, then others can take the idea and find a way to skirt copyright just like they always have.

      • DebatableRaccoon@lemmy.ca
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        8 months ago

        Or programmers could not waste time finding ways to find dodgy workarounds to a code that works. Necessity may be the birth of invention but corporate greed halts innovation. Imagine where enemy AI could be if WB weren’t hoarding the Nemesis system and others would have been able to further develop it over the past 9 years.