• teawrecks
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    Having friends to play with is ideal for survivability. They’ve definitely made it more playable as a solo sloop, but I just don’t find playing the game as much fun alone. Solving the quest puzzles is more fun in a group imo. There is an “open crew” mode where you’ll get paired with other random people; I’ve never done it, but I’ve heard it can be real hit or miss…mostly miss.

    I’ve got over 200 hours logged according to steam and I’ve never finished the base storyline. SoT is a PvPvE game, so you’ll go into it planning to do one thing, but you have to be ok with having your plans interrupted by other players or random events. You log into SoT to have an adventure, but you don’t know what it’s going to be.

    • adthrawn@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Yeah, that’s kind of the vibe I got. I’ve watched a few videos of people playing, but my friend group either isn’t interested in the game or they just don’t game so… Maybe I can convince them

      • teawrecks
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        Yeah, most of my friends fall into that group. It’s a tough sell, unfortunately. Good luck!

        • piece@feddit.it
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          It also seems like most people have a generally bad opinion of the game. Been trying to convince my few gamer friends to give it a shot for ages, but it doesn’t look like I’ll be playing the game anytime soon :')

          • teawrecks
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            I do think there’s a very vocal minority that gives it a bad rap. I’ve had numerous moments with other players while playing this game that I simply can’t have anywhere else. It generates very unique and organic interactions with people. There’s nothing quite like tucking on someone’s boat and lying in wait for the right moment to kill them all and take their booty!

            But being PvPvE, it can illicit some pretty strong reactions from people who haven’t come to terms with being sunk, and opponents that are being toxic.

            There’s also the fact that Rare seems to spend more time adding new content to pull in players than actually fixing basic problems. You’ll shoot at someone and get a hit registration, many times in a row without them eating (to heal) or dying. There has also been an influx of cheaters lately that they have seemingly yet to address. And it’s not subtle, there are videos of people having kegs dropped onto their boat by a flying person 100ft above them, and watching them fly away just before the keg explodes.

            • piece@feddit.it
              link
              fedilink
              arrow-up
              1
              ·
              1 year ago

              Yes it feels very organic, but like most online games I approach it feels intimidating to play without having someone that guides you through it or at least shares your newbieness

              • teawrecks
                link
                fedilink
                arrow-up
                1
                ·
                1 year ago

                Yeah definitely. I was lucky enough to have a friend show me the ropes. Definitely the way to go, there are so many tiny things to learn.

                If you’re being pursued by another ship there are tons of variables that need to eventually become second nature. You need to keep the sails in the right direction relative to the wind, make sure you’re have equipment and ammo in your pockets, make sure you’re not taking on water (or if you are, know how long before you NEED to go bail), and in the back of your mind have an idea of what your opponent could be doing to get on board your ship (cannon angle/distance etc).

                It can be quite daunting, but on the bright side, there are virtually no unlockable upgrades to give one player an advantage over another. It’s a very level playing field, and the only real advantages come from knowledge and skill.