• webghost0101
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    4 months ago

    “I agree with a lot of the people who get mad about the DLC approach. I don’t really like the Icarus approach. We needed it to survive,” he said. "I actually think a lot of gamers don’t realize that 99% of devs out there are sitting there going, ‘I don’t like this.’”

    Game devs so often get public flack for decisions outside their control i really wanted to highlight this part

    • jqubed@lemmy.world
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      4 months ago

      Flack? Giving someone some slack is giving them a break. Giving someone flack is giving them a hard time. If something’s outside someone’s control, giving them slack about it is a kind thing but giving them flack would be unfair.