I took a brief glance at your game and it seems really fun and wacky! I’d be happy to review it over the next couple days and provide some feedback. If you would like to do the same for me, you can find my game here: www.volitionrpg.com
I took a brief glance at your game and it seems really fun and wacky! I’d be happy to review it over the next couple days and provide some feedback. If you would like to do the same for me, you can find my game here: www.volitionrpg.com
Here’s a few I’ve used that have worked well:
I hate how rarely you get ASI’s and feats. Plus with the reliance on half feats, it’s so much work to figure out what to do. I think that all feats should change to half feats, lose the built in ASI, and then every even level you get a choice of a +1 in a stat of your choice or one of these ASI-less half feats.
Yeah the NPC I used it for was an evil druid that had a bear form with lots of HP and attacks that knocked over trees and tore off limbs and a spellcaster form that used a variety of earth-based spells but had less HP and was less tanky. He could switch form as a bonus action each turn. But reaction switching seems even cooler!