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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Started playing on Xbox when Next released, moved to the Switch version when that dropped. I probably have about 400 hours across both consoles.

    I still get excited when a new update or expedition drops. Usually I’ll end up putting in another 10-20 hours with every update, playing through the new content and exploring a few more star systems on my main save.

    It’s just nice to have a chill game to wonder around in, that’s not forcing me to keep logging in every day to grind out missions. Even in expeditions there’s usually loads of time to complete everything at a relaxed pace.







  • There’s been one major update since the Switch release, adding a new type of ship and two new multitools, but that hasn’t significantly changed how the game is played. Sorry that it hasn’t hooked you in!

    I do recommend trying out an expedition (the current one is live for another 4 weeks). It’s a bit different from the main game, because it guides you to do specific things through a sequence of objectives, with some pretty cool unique cosmetics as a reward. It’s time limited content, but usually there’s plenty of time so you don’t feel pressured to complete it as quickly as possible.



  • Yeah, you are at the mercy of RNG a bit, similar to getting good X class upgrades on regular ships. I like that frigate missions allow you to grind these in the background, while doing other stuff though!

    I reckon players have a type of ship they love and will stick by. There’s probably a minority who swear by living ships (or solar ships, or interceptors, etc), but most just have one in the garage. I found it a nice chase for a while, but I’m back to my favourite fighter as my main ship!