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Joined 15 days ago
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Cake day: June 13th, 2024

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  • Thanks. I’ve come across tox before. It’s a good implementation. The aim of my project is not to compete, but more to demonstrate a different approach to P2P technology.

    A key detail in mine is that it’s made to work in a typical web browser. While things like chat functionality can be demonstrated in our app. The app is capable to do things like shared xr spaces and shared filesystems… Unfortunately those features are still in need of refinement before they become appealing to users, but it works for a proof-of-concept.







  • positive_intentions@lemmy.mlOPtodecentralized@lemmy.mlEncrypted P2P Chat
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    14 days ago

    i think chat is a common type of app that users find intuitive. id like to have an attempt to be creative with the capabilities a browser can provide.

    its has been very difficult to get the app to a point where it can be compared to a chat app. but it is not a chat app fundamentally. this app is somewhat a ground-up implementation of p2p communication (using existing things like peerjs and webrtc). a simple way to represent that functionality is sending/recieving messages from peers. so the UI leaned towards that goal.

    i moved onto working on the AR aspect where i can share video feed data into AR as well as a gps position in that environment allowing a kind-of decentralized AR space. but because webrtc is fast i can also share larger payloads. so why not a filesystem? using daedalOS i can make the experience seamless in real-time.

    ive seen other examples of a table comparing features. i like that idea but didnt make the time for it. thanks for suggesting that it indicates that it could help users understand the app.


  • thanks for that. its all sage advice.

    im happy to proceed in the public with the apps development. i am generally going for a release-often approach with the code and id like to make decisions public early. as a regular js developer, from a security standpoint id like to aim for as secure as possible.

    guarantees?.. not sure what this would look like when presenting this publicly. my app is a webapp and the key pillars for its security seem to be:

    • that the browser cryptography functions are not compromised.
    • that the peer/device/os is not compromised

    there are many p2p chat apps out there. i think mine is most similar to: https://chitchatter.im … but i think its important to note, as a sideproject, i am also trying to be creative with what is possible with browser technology to set it apart from what else is out there. to create something bare-bones would not be attractive to users. one of the first things i did on the project is the security implementation and then built the other details on top.

    id like to make it clear that the app is using webrtc which requires IP addresses to be exchanged which could result in IP address being exposed when using the public peerjs-server (hosting your own is an option). this app is explicitly NOT for anonymous communication. it explicitly shares IP addresses and data sent/recieved from peers cannot be moderated. the app is using cryptographically random ID’s for profiles to make sure they are unguessable. you should not post your connection data public. it would undermine its unguessable-ness. this is why i have wording throughout my docs to say you should only connect to peers you trust.

    there is also the elephant in the room… the stability of my code. id like to confirm at this early stage, it is not only unstable, but there will be breaking changes. i think its important i mention these details to help users manage expectations of the app. the security implication is that the app is not secure because of this alone.

    as for the project vision of how and what it does, i have generally expressed it in my reddit, but i find that the vision is not so clear to grasp, its mainly that all the parts will fit together. that is hard for me to explain and harder for anyone to understand without it working how i envision. its hard to explain: “decentralised p2p chat app on a blockchain with shared AR and filesystem on the browser”. from a security standpoint, as secure as possible with javascript.






  • if “trust” in the static files from a url is a concern, (which is very reasonable), you can easily host your own instance.

    i think it fits squarely as a “P2P app”. over a hotspot, you can practically send messages offline. im not sure what other qualifiers are needed.

    i dont think its ready to be compared to other tools yet. but i would be aiming to make it comparable to something like signal… but it’ll take a while to get there.





  • Sorry. It’s quite buggy.

    • Its best to start off by clearing all site data from the browser settings.
    • Do not have multiple tabs of the app on the same device.
    • It doesnt hurt to refresh to page.

    What you’re describing might be related to there being 2 tabs of the app running. This results in both reacting to the new-connection-event, but ultimately resulting in a data conflict.

    Plugins shouldn’t be an issue. For stronger security, i have CSP headers to try to prevent browser plugins reading data.

    If nothing works then the egg is squarely on my face and my buggy app is too buggy.