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Tactical RPG’s are my favorite genre of games, and Tactics Ogre (not Ogre Battle) in any of it’s many iterations is my favorite. No game is perfect but it does so many things so, so well. Matsuno’s magnum opus. The latest version, Tactics Ogre Reborn added high quality voice acting which I really love.
memphisto Open Source@lemmy.ml•Organic Maps Forked Over Governance Concerns: CoMaps is Born40·9 days agoThe actual app Magic Earth is proprietary, but it uses OpenStreetMap
memphisto You Should Know@lemmy.world•YSK: Bluetooth Controller Lag in Retroarch Can Be Fixed With Game Mode on TV and a Few Settings in Retroarch3·11 days agodog this post is 8 years old. we have run-ahead now
Wake me when we get ChatCBT.
memphisto World of JRPG's@lemmy.zip•Atelier Yumia Free Update #2 Now Available, Here Are The Full Patch NotesEnglish2·29 days agoI much prefer handheld. I know about handheld PC’s.
edit: and the physical version wasn’t released in Europe, so I had to wait for an import. Decided to buy a digital PC copy meanwhile.
memphisto World of JRPG's@lemmy.zip•Atelier Yumia Free Update #2 Now Available, Here Are The Full Patch NotesEnglish2·29 days agoI love this game. I finished a 100% playthrough a month ago on PC, and when my Switch import arrived, I did a playthrough of it there as well.
That’s a bun right there.
Thanks for the compassion and discussion today. I saw your other comment about keeping all virtual cards on the primary console and you’re 100% right. I’ve been mulling over this all day but that solution just… Didn’t occur to me. Thanks again!
I am a self-certified memeology expert and I can attest to this meme’s banger quality, with and without context.
Unfortunately it doesn’t work like that. With this setting on, your primary console can now be locked out of games if you’re caught offline and without the virtual card. That wasn’t possible before.
Though I don’t understand your point about being offline. If you are using the current primary / secondary console, then you can’t play on secondary console unless you are online, right?
I could have explained better. My docked Switch is set as secondary console, which forces online checks. That’s fine because I never take it outside. My Switch Lite is set as primary console, which means it (used to be) able to play any downloaded games, no questions asked – if the connectivity check fails, it will just warn you that your cloud save status couldn’t be verified.
Say I have a virtual game card of Suika Game loaded in my docked Switch. I now need to leave home, so I close the game and bring my Switch Lite with me which has Suika Game downloaded. During lunch at work, I open my Switch Lite and start up the game. That used to be fine, but now there’s instead a prompt to move the virtual game card from my docked Switch at home to this one, which I can’t do because I don’t have internet at work. I forgot my digital copy of Suika Game at home even though it’s downloaded on the console I’m holding.
This is a hypothetical example, and sorry for the wall of text, but it’s a needlessly complicated system that is a net negative for the user.
So, I have two consoles. A regular Switch that I use docked only, and a Lite for portable. Switching between them was always cumbersome due to cloud saves (they fail 1/20 times so I got used to always updating them manually), but this adds yet another step (it’s actually 4 screens to go through, with loading between two of them).
Not to mention, if the console with the virtual card is offline, and you wanna play the game on the other console – you can’t. If you or Nintendo are having connection issues, you can lose access to your downloaded digital games.
Another problem is if you lose physical access to a console with virtual game cards on it. The games are then gone with the console.
I’ve been a strong Nintendo supporter (monetarily) for years, having played through just over 100 games in this setup, so this is very, very disappointing to me.
Generally he just says whatever will spark the most controversy and clicks/interactions.
shoutouts to the nazrin community
The game gives you all the tools you need and more to complete every map, and it’s up to you how to use them. Character builds are very flexible and adjustable before each map to fit the situation, so if you’re getting stuck somewhere it might be time to rethink your strategy.
A concrete example from my first playthrough: I was facing a large group of beasts and kept losing and losing. Up until then I had just been bringing my favorite characters in terms of personality, but when I instead brought a heavy phalanx frontline to keep my guys in the back safe, that encounter became a breeze since the enemy was too slow to even touch my backline.
The game isn’t particularly difficult, but there’s lots of this in the game. Facing undead? Bring someone who can do exorcism. The enemy has a lot of archers? Equip weapons/skills that let you deflect arrows. I am simplifying, and there’s always more than one solution to each problem, but you’re going to need to plan for each map before you go in.