My thoughts exactly. Deadalic is an awesome studio with some of the best point-n-click games, an IMO underrated niche genre and some great other unique games. However, they are not the kind of studio for a games like Gollum. Every studio (and even every person working at that studio) has it’s own strengths and weaknesses. By utilizing that strengths and weaknesses correctly, you can make great games. It’s a shame they got a bad rep because they didn’t do that with this game.
It might not be intentional, but you’re spreading misinformation that could be prevented with a quick search.
The (sole) developerbof Tildes specificlly stated that Tildes will have an API and that they don’t want to discourage apps. Their philosophy is just that the official way of visiting Tildes should be the same lightweight website as the desktop. A solution that works on every device. To me, this makes a lot of sense. It fits the philosophy of Tildes, results in less code to maintain and ensures the experience is the same on every device.
Source from the Tildes Documentation: