Virginia came later, for what it’s worth.
Virginia came later, for what it’s worth.
I launch normally through steam, though with the skip launcher option on so I don’t have to bother with the splash screen.
You should check out Solasta: Crown of the Magister and it’s DLCs. With the unfinished business mod it’s the closest to RAW DND available.
Critically it has fantastic support for full custom campaign creation as well, as can be seen in the workshop. Custom overworld campaign map linkages only became possible in the past month or so, so most custom campaigns are linked areas (not unlike BG3). Now that overworld maps are also possible I can’t imagine a reason to use another toolset.
I run a bunch, mostly focused on making the game closer to DND 5E where possible, expanding build options, somewhat more difficult and tactical, and more immersive generally. I’ve been very happy so far.
I use BG3 mod manager for most mods. For that one though you have to do everything manually, if I recall. It was just a matter of dropping the files from the zip file into the game directory and overwriting (I of course backed up my own copies first).
The achievement enabler introduced a bunch of odd bugs for me (e.g. skipping interactions as if I’d pressed a button) that coupled with the fact that it’s a full on dll replacement (read: arbitrary code execution) skeeved me out enough to uninstall it.
If definitely did work for enabling achievements while playing modded, for what it’s worth though.
Apollo 11 VR. I would be amazed if it’s a common response as most folks would probably just think of it as a very boring simulated rollercoaster. For me it produced an overwhelming feeling of awe as I reflected on humanity’s path to that point and the enormity of lifting off from our little blue pearl.