I’m replaying SUPERHOT (again) and it’s got such a great core mechanic that I can’t believe we’ve not seen more developers use it, or build around it.
What game mechanics seemed like they’d be the next big thing but …didn’t?
I’m replaying SUPERHOT (again) and it’s got such a great core mechanic that I can’t believe we’ve not seen more developers use it, or build around it.
What game mechanics seemed like they’d be the next big thing but …didn’t?
I cannot remember the specific game, but on original Xbox or maybe ps2 had something similar to rainbow six or socom. It had voice commands for your squad where you could control door breaches and things just by giving the order. It probably wasn’t as great as I remember but it was really immersive for me at the time. There may be others that have done it again or before but I’m surprised I never saw anything like it again.
SOCOM! I remember, it came with its own corded headset. It was surprisingly understanding considering the time of release.
Full spectrum warrior?
Was it SWAT 4? I remember the memory you describe.