cross-posted from: https://sh.itjust.works/post/13914583

So I recently started playing ToTK, having finished BotW some time ago.

Playing through, all is well until I find myself in the Depths and having to return.

Selecting shrines or towers on the map gives no option to warp to them whatsoever.

Have I managed to softlock myself out of teleporting?

  • JakenVeina@lemm.ee
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    11 months ago

    If you’ve managed to get down from Sky Island without doing 4 shrines, that’s 100% a bug, and if you can’t teleport back up, I don’t have a clue how to fix that.

    I think you’re stuck having to restart. Which sucks because Great Sky Island is notoriously the sloggiest part of the game. Not sure why it play so much worse than the Great Plateau.

    • Herbal Gamer@sh.itjust.worksOP
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      11 months ago

      Which sucks because Great Sky Island is notoriously the sloggiest part of the game.

      You can say that again. I’ve already quit several times before the 3rd shrine.

    • Wolf Link 🐺@lemmy.worldM
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      11 months ago

      Not a bug. The OP explains in the other post that they edited their heart count to open the Door of Time earlier than intended, which skips the cutscene that triggers the fourth shrine and the teleportation feature to be unlocked. You’re not supposed to be able to teleport earlier than that, so the game works as intended (even tho it sucks for the OP to be stuck that way)

      Not sure why it play so much worse than the Great Plateau.

      100% agreed to that point tho. It takes AGES just to get to the shrines in the first place and locking the teleport feature up until the very end of the tutorial wasn’t exactly the wisest design choice. In BotW the player can teleport as soon as there is a travel point unlocked, and story-wise it is weird that Link somehow forgot how fast travel works between the two games.