• Alexstarfire@lemmy.world
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    11 months ago

    What a horrible take. Game devs were so bad at one point in the past they almost killed the entire market. Classic survivorship bias here.

      • Alexstarfire@lemmy.world
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        11 months ago

        Pretty sure it’s on the devs for making the buggy games though. IIRC, ET is unbeatable without cheating or playing a patched version. It’s far from the only one with problems.

        • I Cast Fist@programming.dev
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          11 months ago

          Pretty sure it’s on the devs for making the buggy games though.

          “Hi, you have 5 weeks to make a game based on this IP because we HAVE to ship for christmas.” - No way in hell anything remotely decent would’ve come out from 35 days of work.

    • Buck@lemmy.world
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      11 months ago

      Not the entire market, only the American one. Everywhere else was doing fine.

    • bort@feddit.de
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      11 months ago

      Game devs were so bad at one point in the past they almost killed the entire market

      which event are you refering to?

      • fsxylo@sh.itjust.works
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        11 months ago

        There was a period of time when a massive influx of shovelware was released. Think stuff like the ET game. No one wanted to buy it, and the industry almost became a bust. Nintendo came in and almost single handedly revived the entire industry by releasing novel, high quality games like donkey kong. This is why Nintendo is a modern household name and why you mostly see atari in museums.

        • turmacar@lemmy.world
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          11 months ago

          Also the Atari name/trademark/copyright got sold, and mergered about a dozen times. The current owners bear basically no relation to the original game company.

      • mistrgamin@lemmy.world
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        11 months ago

        I think he’s talking about that time when Atari buried a bunch of their games in a desert in Mexico because no one was buying them