• vintageballs@feddit.de
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    11 个月前

    Which, as this video shows, client side AC can’t either. So there is absolutely 0 benefit to these invasive solutions, effectively making Server side AC the only sensible solution to game developers who are actually interested in safety (instead of syphoning of user data)

    • Cethin@lemmy.zip
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      11 个月前

      Pretty much every game has server side AC. They aren’t mutually exclusive. I’m certain Valorant is varifying data on the server and not accepting any packets a user sends without question.