• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • Rentlar@lemmy.ca
    link
    fedilink
    English
    arrow-up
    39
    arrow-down
    4
    ·
    10 months ago

    “In the long run, this will really hurt not only the mood and the happiness of community members but also discourage creativity and modding, something we would be very sad to see.”

    jkjk I know it’s coming and I love Cities Skylines 2 even in the state it’s in, but people are understandably impatient and upset at waiting for promised features to arrive.

    • arudesalad@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      8
      ·
      10 months ago

      Have they even given a timeframe for when mods will release because I haven’t seen them say anything about it since launch, I’m assuming because another team is developing it.

      • Rentlar@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        ·
        10 months ago

        Per CO’s January 15th word of the week:

        As we have stated earlier, there is no higher priority than releasing the modding support for the game. The Editor UI is expected to be ready enough for the closed beta in a few weeks. There is an issue with the asset import still that we are hard at work solving. If the issue is not resolved in a reasonable time we’ll consider releasing the editor without the ability to import custom assets and just have the maps and code modding present. Whichever the resolution for the modding support is, we can’t wait to see your creations!

        closed beta in a few weeks, full release probably sometime thereafter.