• FIST_FILLET@lemmy.ml
    link
    fedilink
    arrow-up
    13
    arrow-down
    5
    ·
    edit-2
    10 months ago

    take me back to when steam was curated by real human beings and there was quality control. anyway gamers will continue defending valve despite stories like this because they made a handful of good games 20 years ago and since then have been sitting on the skin gambling empire of parents’ unsupervised credit cards

    • Perfide@reddthat.com
      link
      fedilink
      arrow-up
      9
      arrow-down
      1
      ·
      10 months ago

      I mean, let’s not pretend that Steams greenlight program was even remotely good. It was bloody awful, Valve just decided to nix it altogether rather than fix it.

      • FIST_FILLET@lemmy.ml
        link
        fedilink
        arrow-up
        6
        ·
        10 months ago

        oh no god no greenlight was awful LMAO, i’m talking about before even that where whoever behind the scenes i assume looked through “hey we have this game we’d like to sell on steam” emails or something

    • Mikina@programming.dev
      link
      fedilink
      arrow-up
      8
      arrow-down
      1
      ·
      10 months ago

      I’d rather decide for myself what I consider a good game, and what I consider garbage, rather than have that dictated by a random intern who has to sort through hundreds of applications every day, and somehow make a decision on all of them. There’s a lot of niche single-developer games on Steam that woudn’t be nowhere near as successful without Steam letting them in, and it’s highly improbable that they would be let in in the first place.