I have always played RPGs from the good guy perspective - responding to the calls for help to actually help, risking my life for the strangers’ wellbeing, having a rigid and perfectly calibrated moral compass, all while being an emotionally complex and multi-layered individual…
Not in Starfield. Once I learned that it is possible to join the pirates, The Crimson Fleet, I knew that this is going to be my first time being an absolute scumbag. I’ll pick a backstory, traits, and skills all based around criminal way of life for one, and one purpose - for my own good.
I’m going to be a steel rat of the settled systems, and I salute your devotion to plunder.
I have always played RPGs from the good guy perspective - responding to the calls for help to actually help, risking my life for the strangers’ wellbeing, having a rigid and perfectly calibrated moral compass, all while being an emotionally complex and multi-layered individual…
Not in Starfield. Once I learned that it is possible to join the pirates, The Crimson Fleet, I knew that this is going to be my first time being an absolute scumbag. I’ll pick a backstory, traits, and skills all based around criminal way of life for one, and one purpose - for my own good.
I’m going to be a steel rat of the settled systems, and I salute your devotion to plunder.
I’m going to be the guy who publicly does The Right Thing but secretly goes around stealing peoples sandwiches and hoarding them in my ship
This is the way