Bethesda is planning to ship a bunch of new features to Starfield in 2024. This will include AMD FidelityFX Super Resolution 3 support, "all new ways of traveling" in the RPG, and more.
And that’s Starfield’s big problem. I’ve played the game and other than most people here I genuinely enjoyed it (and I’ll die on my “at least the role-playing aspect is better than Fallout 4” hill), but it’s also the first Bethesda game that I feel I’ve completed. I’m pretty sure that I’ve finished the handcrafted content. There’s no random interesting caves, camps or whatevers with unique design, little quest or just a bit of lore to stumble upon, just endless procedurally generated wastes dotted with the same three dungeons on repeat.
Thats a good question to those who have spent 1K+ hours in Skyrim and Fallout 4. Why go back? Skyrim didn’t even have a base building system.
I’ll bet you’ll be back for the first big expansion. And that seems to be BGS’ bet too.
Except those were vastly more interesting worlds
And that’s Starfield’s big problem. I’ve played the game and other than most people here I genuinely enjoyed it (and I’ll die on my “at least the role-playing aspect is better than Fallout 4” hill), but it’s also the first Bethesda game that I feel I’ve completed. I’m pretty sure that I’ve finished the handcrafted content. There’s no random interesting caves, camps or whatevers with unique design, little quest or just a bit of lore to stumble upon, just endless procedurally generated wastes dotted with the same three dungeons on repeat.