nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoNo Man's Sky lead says Light No Fire will let you climb mountains that are "miles high, taller than Everest"www.gamesradar.comexternal-linkmessage-square53fedilinkarrow-up197arrow-down18 cross-posted to: gaming@kbin.socialPCGaming@kbin.socialxbox@lemmy.worldlightnofire@lemmy.ca
arrow-up189arrow-down1external-linkNo Man's Sky lead says Light No Fire will let you climb mountains that are "miles high, taller than Everest"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square53fedilink cross-posted to: gaming@kbin.socialPCGaming@kbin.socialxbox@lemmy.worldlightnofire@lemmy.ca
minus-squareZahille7@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoYou also can’t have that much roleplaying depth with a procedurally generated world. There’s only so much that we’ll be able to do on RNG alone.
minus-squareours@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoThat’s why the likes of STALKER and Subnautica stand up in my mind in terms of survival, exploration, and adventure. Hand-crafted worlds and quests are hard to beat.
You also can’t have that much roleplaying depth with a procedurally generated world. There’s only so much that we’ll be able to do on RNG alone.
That’s why the likes of STALKER and Subnautica stand up in my mind in terms of survival, exploration, and adventure. Hand-crafted worlds and quests are hard to beat.