I seen a similar explanation that would work quite well for a game. It was a 2D world and the knowledge was seeing it in 3D. Combined with your description would definitely be able to be translated into a game.
Yeah something like that. After watching it tough I do believe that while 3D to 4D encapsulates a bit more of the Lovecraftian feel, 2D to 3D would be a better medium to use for a game exploring that that feeling, as unless we actually find some elder gods to show us the forth dimension we really can grasp it. Which would work better for the feeling, but I do think it would also hamper it.
Or we go a step even further and start with a 2D game then go to a 2D/3D game and then transition to a 2D/3D/4D game. That would probably be the best way of showing of the feeling.
I seen a similar explanation that would work quite well for a game. It was a 2D world and the knowledge was seeing it in 3D. Combined with your description would definitely be able to be translated into a game.
Super Paper Mario
Fez made me quite mad ngl.
Do you mean something like this?
Yeah something like that. After watching it tough I do believe that while 3D to 4D encapsulates a bit more of the Lovecraftian feel, 2D to 3D would be a better medium to use for a game exploring that that feeling, as unless we actually find some elder gods to show us the forth dimension we really can grasp it. Which would work better for the feeling, but I do think it would also hamper it.
Or we go a step even further and start with a 2D game then go to a 2D/3D game and then transition to a 2D/3D/4D game. That would probably be the best way of showing of the feeling.