Especially in the game series that basically put BioWare on the map, that would be like Blizzard losing the Starcraft IP and another studio making Starcraft 3 and reinvigorating the entire RTS genre in the process, setting new standards for what an RTS is and should be.
I’m not sure they even noticed. These studio execs are far more obsessed with how to mint coin from Zoomers with the next freemium mobile game than they are with cultivating a quality franchise.
I mean… the most negative thing I’ve heard about Starfield is that it’s a bit empty, and doesn’t meet the (insanely high) bar that Skyrim set. A lot of people I know bought Starfield at launch, played it through once or twice, and although they stopped after that they didn’t have any really bad things to say.
Fallout 76 was a much worse game, with way more negative sentiment.
I don’t think that’s comparable. Starfield still mostly feels like their old games, it just hasn’t changed so the game feels like it’s 10+ years old versus any real innovation. Bethesda is just stubbornly frozen in time without any fresh ideas. Bioware now versus Bioware then is a much more noticeable difference, in my opinion.
If you see it like this yes. But then you can remember that for skyrim it was seen as the pinacle of its art at the time. As you say, Bethesda has been frozen in time since then, but it is a slow descent to nothingness. Because the world didn’t wait for them and independent studios are doing as well or better than what Bethesda is doing.
Another way to see it is that Bethesda needed 12 years to do what it did with skyrim. Many others did simply better.
With bioware they’re a shadow of their former self, but at least they tried to do new things. They failed, but even andromeda for example is not as empty of innovations as starfield feels.
IMO Bethesda survives only thanks to the devotion of its fans, but they’re irrelevant now.
I dunno, Starfield still has a ton of greatly written quests. Not all of the quests are great, or even good, but there’s still a lot of memorable moments in it. The main drawback of Starfield is its gameplay being fairly shallow by today’s standards.
I wouldn’t say Bethesda is irrelevant. I just think it’s long overdue for Todd to step away from the helm. Starfield was a fairly big success, so I think the numbers speak for themselves in showing they’re still a major player. That being said, I think if they don’t truly strike gold with TES6, that will likely be the last chance that most gamers will give them.
Baldur’s Gate 3, by Larian Studios, is amazing. It’s basically old-school BioWare but with current-day graphics. It’s so good that it shows how much of a mess BioWare games are now, especially because BioWare did BG1 and 2.
Baldur’s Gate 3 this year really showed just how far BioWare has fallen.
Wonder how BioWare felt when they got out-“BioWare RPG”’d by Larian
I wonder if that’s why they so suddenly added another year to the development of Dreadwolf.
Especially in the game series that basically put BioWare on the map, that would be like Blizzard losing the Starcraft IP and another studio making Starcraft 3 and reinvigorating the entire RTS genre in the process, setting new standards for what an RTS is and should be.
It’s downright embarrassing for BioWare.
I’m not sure they even noticed. These studio execs are far more obsessed with how to mint coin from Zoomers with the next freemium mobile game than they are with cultivating a quality franchise.
Hey there is worse: look at Bethesda and starfield!
I mean… the most negative thing I’ve heard about Starfield is that it’s a bit empty, and doesn’t meet the (insanely high) bar that Skyrim set. A lot of people I know bought Starfield at launch, played it through once or twice, and although they stopped after that they didn’t have any really bad things to say.
Fallout 76 was a much worse game, with way more negative sentiment.
I don’t think that’s comparable. Starfield still mostly feels like their old games, it just hasn’t changed so the game feels like it’s 10+ years old versus any real innovation. Bethesda is just stubbornly frozen in time without any fresh ideas. Bioware now versus Bioware then is a much more noticeable difference, in my opinion.
If you see it like this yes. But then you can remember that for skyrim it was seen as the pinacle of its art at the time. As you say, Bethesda has been frozen in time since then, but it is a slow descent to nothingness. Because the world didn’t wait for them and independent studios are doing as well or better than what Bethesda is doing.
Another way to see it is that Bethesda needed 12 years to do what it did with skyrim. Many others did simply better.
With bioware they’re a shadow of their former self, but at least they tried to do new things. They failed, but even andromeda for example is not as empty of innovations as starfield feels.
IMO Bethesda survives only thanks to the devotion of its fans, but they’re irrelevant now.
I dunno, Starfield still has a ton of greatly written quests. Not all of the quests are great, or even good, but there’s still a lot of memorable moments in it. The main drawback of Starfield is its gameplay being fairly shallow by today’s standards.
I wouldn’t say Bethesda is irrelevant. I just think it’s long overdue for Todd to step away from the helm. Starfield was a fairly big success, so I think the numbers speak for themselves in showing they’re still a major player. That being said, I think if they don’t truly strike gold with TES6, that will likely be the last chance that most gamers will give them.
Eli5? I thought everyone loved that game, I didn’t wanna try it cause I don’t like turn based
Baldur’s Gate 3, by Larian Studios, is amazing. It’s basically old-school BioWare but with current-day graphics. It’s so good that it shows how much of a mess BioWare games are now, especially because BioWare did BG1 and 2.
Didn’t know it was a different studio, thanks.
It’s because bioware made 1 and 2. And they did it pretty well. A competing studio made 3 and whupped them