• WMTYRO@lemmy.world
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    1 year ago

    This would still be a pretty decent improvement from the first game. The tech was pretty old, towns were mostly in different instances that prevented monsters from entering, though you’d occasionally have a quest that allowed attacks inside towns. Pretty much every friendly NPC that wasn’t a pawn was woefully under-equipped for dealing with creatures that weren’t goblins or wolves. Additionally, enemies were typically isolated in certain areas, at least until endgame. If creatures are roaming and creating out-of-the-ordinary events, I say more power to them, regardless of the comparison to other newer games.

    • BudgieMania@kbin.social
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      1 year ago

      aaah ok, it’s more from the perspective of evolution from the previous entry, ok, that makes sense thanks