• bl4ckblooc@lemmy.world
    link
    fedilink
    English
    arrow-up
    18
    arrow-down
    7
    ·
    1 year ago

    Honestly I don’t think anyone should have that kind of power over a AAA game these days.

    • GoodEye8@lemm.ee
      link
      fedilink
      English
      arrow-up
      71
      arrow-down
      1
      ·
      1 year ago

      I disagree, AAA especially would benefit fromsomeone with that kind of power at the helm. Most AAA games feel like committee games, no clear vision besides appealing to the lowest denominator. The reason Kojima games are so praised and polarizing is because he has this kind of power to make sure his vision gets realized.

      If everything has to go through Todd and the end result is Starfield then that just means Todd isn’t suited to have that much power.

      • bl4ckblooc@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        1
        ·
        1 year ago

        I would say that someone like Kojima is the outlier. There are not many developers like him that can make all the decisions about a game and make the right ones/make decisions that gamers actually agree with. Even Death Stranded wasn’t as big of a hit as people expected it to be. It has developed a large cult following, but it didn’t quite have the same fan appreciation when it launched.

        • mnemonicmonkeys@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          There are not many developers like him that can make all the decisions about a game and make the right ones/make decisions that gamers actually agree with.

          Care to give any examples of devs in his position that don’t make good decisions?

          • bl4ckblooc@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            arrow-down
            1
            ·
            1 year ago

            Well Todd Howard is a good example. And I have very little faith in whatever Peter Molyneux puts out next. Thankfully there are many example because not many people are given the type of control over a game that this articles is talking about.