God I would kill (every NPC) for an Obsidian-made Skyrim.
Tbh Outer Worlds is kinda a kill-every-NPC Starfield.
Also there’s not really a gameplay appeal of FO:NV (or FO3). 2008 is really where games got shooting mechanics down and Bethesda’s engine didn’t really get there until 2015. That’s why VATS exists.
FO was a very TTRPG-like (CRPG) game for a long time so the focus wasnt on gameplay.
Tbh Outer Worlds is kinda a kill-every-NPC Starfield.
Also there’s not really a gameplay appeal of FO:NV (or FO3). 2008 is really where games got shooting mechanics down and Bethesda’s engine didn’t really get there until 2015. That’s why VATS exists.
FO was a very TTRPG-like (CRPG) game for a long time so the focus wasnt on gameplay.