• Grangle1@lemm.ee
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    1
    ·
    9 months ago

    Addiction, compulsion, whatever you want to call it, it’s well known a lot of games have mechanics intended to keep people playing a long time, and for some it can be a serious problem. I’ve had friends (yes, more than one) addicted to MMOs who would play for 48+ hours literally non-stop. That’s not healthy, especially if real life responsibilities and connections are being neglected for it. Skinner box mechanics can be as bad for players as loot box mechanics.