- cross-posted to:
- games@lemmy.world
- hardware@lemmy.ml
- steamdeck
- cross-posted to:
- games@lemmy.world
- hardware@lemmy.ml
- steamdeck
A few more points from the (referenced) CNBC video: https://twitter.com/StreetSignsCNBC/status/1704971310361629080
- Would like work with other hardware manufacturers to adopt SteamOS
- Happy to see other manufacturers participating, making different decisions
- Right now no Steam Deck VR headset, but explore more in the future
- Keep working on the current SteamOS, version 3.5, hardware side focusing on the supply chain
- Current iteration is a stable performance target, sweet spot for the new releases
Valve is in a pure win-win situation. The popularity of the Deck has led to an explosion in PC handhelds. Even if they take it easy, they have shown there is a market for people wanting to play their pc games on the go (or just in this form factor). Even if they’re not exactly buying the SD, Steam is still the choice storefront for devices like the Ally , Go, and the 50,000 smaller companies (Ayaneo, GPD etc.). I initially bought my Ally for GamePass and found myself buying more games on Steam .