I was seeing 30-40% performance loss in BG3 and the stutters were too frequent to play Apex Legends. After that I gave up on gaming on Linux. If I’m doing any dev work I use my Linux partition, but day to day I drive windows for gaming.
Were you using the Vulkan renderer after Patch 2? There’s a massive performance regression that got introduced with that Patch. DX11 still works fine tho.
the stutters were too frequent to play Apex Legends
This should be fixed after graphics pipeline library support was added to both Nvidia and AMD. If you tried it before that, it was indeed a stuttery mess. It is dramatically better now.
I actually got better performance in BG3 with my Arch system compared to Windows. The game crashes to desktop every 10 minutes in windows and runs relatively stable in Linux.
Ironically, I actually got better performance in Fedora than Win11, same machine, playing Monster Hunter World. I think in my case it was because of the background stuff running in Windows. I run Linux pretty bare.
I was seeing 30-40% performance loss in BG3 and the stutters were too frequent to play Apex Legends. After that I gave up on gaming on Linux. If I’m doing any dev work I use my Linux partition, but day to day I drive windows for gaming.
Were you using the Vulkan renderer after Patch 2? There’s a massive performance regression that got introduced with that Patch. DX11 still works fine tho.
This should be fixed after graphics pipeline library support was added to both Nvidia and AMD. If you tried it before that, it was indeed a stuttery mess. It is dramatically better now.
I actually got better performance in BG3 with my Arch system compared to Windows. The game crashes to desktop every 10 minutes in windows and runs relatively stable in Linux.
Ironically, I actually got better performance in Fedora than Win11, same machine, playing Monster Hunter World. I think in my case it was because of the background stuff running in Windows. I run Linux pretty bare.