Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the company wrote in a blog post announcing the change. “We chose this because each time a game is downloaded, the Unity Runtime is also installed.” The new per-install fees are set to kick in on January 1, 2024.

  • pe1uca@lemmy.pe1uca.dev
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    1 year ago

    if a player deletes and reinstalls a game, that counts for two installs and two charges. Ditto for players installing a single game on two devices.

    Wow, I’m without words, I can only imagine the deals to be ended on games in places like Netflix or the Google play pass