Open, decentralised, immersive worlds built on Matrix

  • Arthur Besse@lemmy.ml
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    2 years ago

    i could be wrong but i don’t think that lack of federation is a significant factor in why Second Life isn’t super popular today 🤔

  • 【alma】@lemmy.ml
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    2 years ago

    Omg on their Twitter it says they’re working on a Unity exporter. That’s a big deal. If they can manage parity with even some of VR Chat’s avatars/maps this could become huge.

    I really hope the Matrix org tries to appeal to that crowd, rather than the business crowd that failing “metaverses” tend to target. The software is there to support everyone of course, but trying to popularize it through fringe futurist entrepreneurs – when that audience is fickle and temporary, unlike with the very active anime/vtuber/furry, etc communities on VR Chat – is a very bad play imo. That appeal to business people is what makes all the poser social VR games lame.

    Of course either community can exist regardless of how Matrix org markets it. However, it’d be nice to see Third Room’s initial public image be closer to “self-hosted VR Chat” than to “Facebook, NFT, VR workplace, capitalists omegalul”.