I’m not even talking about bugs. Opinion based on act1 and very beginning of act2 experience.

    1. Dialog and player choices feel railroaded as heck, options are suddenly lovelove or rude as fuck. Quality of dialog writing is very different from other parts of the game.
    1. His story is r/rpghorrorstory level problematic. From DM perspective his backstory and associate npc’s are especially bad choices.
  • It wouldn’t bother as much if either was better, but both in current state just sticks out to me.

My partner thinks this character must be some executives personal OP character shoe horned in to game despite criticism.

spoiler

sidenote: His story would work far better if he was delusional insane person. Instead its literal game over with “certain choices”, if you take him out of the portal.

  • VivarevoOP
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    1 year ago

    Plenty of issues, big ones and small ones. From writing pov.

    Lets take a small, but significant example.

    The dialog option to ask him about his cat in act 1. People who like cats are likely to ask him this.

    Asking about cat starts innocent questions narrative path about the cat. That ends in 4 dialog options, 3 different level options to be horny towards gale and 4th option to say cats are horrible awful things.

    Some on social media say this asking about the fucking cat starts the romance. A dialog Trap? Because for cat loving people its either savescum or romance gale by accident.

    There are other dialogs where, even after successfully save scumming to avoid romancing him, your Player characters responses are tailored to be supportive fan or absolutely rude as fuck with gale. It jerks away the immersion of playing a roleplay video game.

    Its odd, because most of the other dialog ingame is very high quality and has plenty of room for many different player character “roleplay” dialog.

    • Sacha@lemmy.world
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      1 year ago

      Yes, Gale gives me the feeling that the wasn’t “intended” to be a romance option and they show horned it in later since “everyone else is”. It’s fine to have companion that only allow platonic relationships. Gale is a weird one because you accidently fall into his romance but nothing tells you that you have. When you got the dialogue he asked me to choose and I had never committed myself to him, so I simply ended the dialogue.

      The other champions seem a lot more obvious about romance paths, but I do dislike how nearly all the “no” paths are rude or mean in some way.